
Note: Each skybox Shader has its own set of prerequisite Textures that differ in number and Texture format A file format for handling textures during real-time rendering by 3D graphics hardware, such as a graphics card or mobile device. The properties available on the Material depend on the skybox Shader the Material uses.

In the Shader drop-down, click Skybox then the skybox Shader you want to use.From the menu bar, click Assets > Create > Material.The High Definition Render Pipeline (HDRP) does not support skybox Materials and instead includes multiple sky generation solutions.These skyboxes are Materials that use a skybox Shader. The Built-in Render Pipeline, and the Universal Render Pipeline (URP) both exclusively use skyboxes to render a sky.Unity lets you choose from pre-built render pipelines, or write your own. Render pipeline compatibility Featureīuilt-in Render Pipeline A series of operations that take the contents of a Scene, and displays them on a screen.


For information on what skybox Shaders are available, see skybox Shaders. More info See in Glossary is a Material that uses a skybox Shader A program that runs on the GPU. In Unity, a skybox A special type of Material used to represent skies.
